Elven Warrior
Alternative title: Gimbior
Platform: Commodore 64
Gametype: Undefined
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Somehow needs NTSC to work on this version of Vice64X !  (note. Emulator is known to crash after a while when in NTSC and going back to PAL!)

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The Black Witch has been caught and burnt until there was nothing left along with her possessions. An Elf creeps back to the scene and scans the scene to find the legend is true, the book of Immortality cannot be destroyed. Picking up the book, Elf opens it and starts to read the pages....

Elven Warrior is a flick-screen platformer where you play the role of Elf as you explore the land and the underground passages for various bottles of potion to fill a cauldron up. As you search the land there are various creatures that must be avoided or shot with one of various limited weapons that can be found and collected, a long bow, staffs or axes. If you touch a creature then you lose part of a health meter but if you fall into water or touch spikes then this empties the meter and it is game over. On the surface of the land are various doors which take you underground but keys are needed to open them which can be found in various locations. Once you find a bottle then you take it back to the cauldron and this then opens up other parts of the area when full.

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THE STORY

It was midnight as an Elf crept back to the dying embers of the fire, where earlier that evening the old black witch had been burnt along with her belongings. Everything had surely been destroyed, her potions, charms and spell books lay in ashes.  Elf's heart was thumping as his eyes scoured the charred remains.  There it was! The legend was true! The book of immortality could not be destroyed. Elf turned the pages of the ancient manuscript.

THE GAME

The object of the game is to collect four potion bottles and take them to their corresponding magic cauldron.

Falling into water or onto spikes will cause your premature death, as will coming into contact with the many different adversaries which roam the domain. Some enemy characters need weapons to destroy them, others are invincible. Elf starts his quest with only his trusty long bow and a quiver full of arrows.

On his quest Elf may find a number of useful weapons. These include additional arrows for his long bow, wooden staffs, stealth axes and the all powerful staff of destruction. Other objects include shields, health enhancing food and items of treasure.

After filling certain cauldrons the magic will effect the domain and strange changes may occur, walls may disintegrate or new lifts may be formed.

CONTROLS

			JUMP UP

		WALK LEFT  +  WALK RIGHT

		     ENTER DOORWAY

SPECTRUM/AMSTRAD: Use a joystick or keyboard controls.  Use keys 1,2,3,4 &5 to select a weapon for use.

C64: Use a joystick in port 2, use the space-bar to alternate between 'weapon selection' and 'arrow direction' icons then pull down on the joystick. Run/Stop pauses the action.
